Day 2 - Hot Fix: Failure works as intended again
Beacon's Edge » Devlog
Fixes / Changes:
- Fixes broken game start (power bar and timer) caused by failure/darkness while a task is in progress.
So sorry for the inconvenience this may have caused anyone. Moving forward, on failure, you should expect to see.
- Darkness/Knockout animation.
- Loss of all inventory items.
- Power bar return to 100%
- Power bar begins ticking down again.
If you experience any issues with these elements, please leave a comment and I will respond promptly.
Thank you!
Files
web_export_v1.0.5.zip Play in browser
89 days ago
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Beacon's Edge
Story driven atmospheric crafting incremental - A lightkeeper stuck on an island during a storm without power or relief.
Status | In development |
Author | mrnlk |
Genre | Survival |
Tags | 2D, Atmospheric, Creepy, Godot, Incremental, Music, Pixel Art, Singleplayer, Story Rich, Survival Horror |
More posts
- Hotfix: Game Balance82 days ago
- Beacon's Edge 2.0 is live!82 days ago
- Day 7 - Hot fixes84 days ago
- Major UI and Pace of Play Updates85 days ago
- Day 4: UI Remodel & Quality of life changes87 days ago
- Day 3 - Growth, fixes, and features, oh my!89 days ago
- Day 2 - Fixes & Updates89 days ago
- Player's Manual90 days ago
- Day 1 - Hot fixes: Prestige & Failure90 days ago
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