Day 2 - Hot Fix: Failure works as intended again
Beacon's Edge » Devlog
Fixes / Changes:
- Fixes broken game start (power bar and timer) caused by failure/darkness while a task is in progress.
So sorry for the inconvenience this may have caused anyone. Moving forward, on failure, you should expect to see.
- Darkness/Knockout animation.
- Loss of all inventory items.
- Power bar return to 100%
- Power bar begins ticking down again.
If you experience any issues with these elements, please leave a comment and I will respond promptly.
Thank you!
Files
web_export_v1.0.5.zip Play in browser
5 days ago
Beacon's Edge
Story driven atmospheric crafting idler about a lightkeeper stuck on an island during a storm without power or relief.
Status | In development |
Author | mrnlk |
Genre | Survival |
Tags | 2D, Atmospheric, Creepy, Godot, Incremental, Music, Pixel Art, Singleplayer, Story Rich, Survival Horror |
More posts
- Day 7 - Hot fixes12 hours ago
- Major UI and Pace of Play Updates1 day ago
- Day 4: UI Remodel & Quality of life changes3 days ago
- Day 3 - Growth, fixes, and features, oh my!4 days ago
- Day 2 - Fixes & Updates5 days ago
- Player's Manual - Spoilers Inside5 days ago
- Day 1 - Hot fixes: Prestige & Failure6 days ago
- Day 0 - Hot Fixes6 days ago
- Beacon's Edge is live!7 days ago
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