Day 4: UI Remodel & Quality of life changes
Beacon's Edge » Devlog

Beacon's Edge is over 3000 plays and 5500 views in less than a week! Ya'll are crushing it!
As usual, I'm working hard to keep updates and improvements coming. Thank you so much for playing and proving feedback.
Changes/Fixes:
- Updates UI
- Replaces action menu tooltips with informative panel including cost and benefits
- Replaces power bar tooltip with informative label
- Updates Failure:
- Adds a 1 second grace period after power bar reaches 0 before failure
- Adjusts penalty to only impact common and uncommon items, preserving the players most valuable and hard to earn materials
The Player's Manual has been updated to reflect relevant changes.
TGIF! I hope everyone's set up to have a pleasant weekend.
Files
web_export_v1.0.8.zip Play in browser
87 days ago
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Beacon's Edge
Story driven atmospheric crafting incremental - A lightkeeper stuck on an island during a storm without power or relief.
Status | In development |
Author | mrnlk |
Genre | Survival |
Tags | 2D, Atmospheric, Creepy, Godot, Incremental, Music, Pixel Art, Singleplayer, Story Rich, Survival Horror |
More posts
- Hotfix: Game Balance82 days ago
- Beacon's Edge 2.0 is live!82 days ago
- Day 7 - Hot fixes84 days ago
- Major UI and Pace of Play Updates85 days ago
- Day 3 - Growth, fixes, and features, oh my!89 days ago
- Day 2 - Hot Fix: Failure works as intended again89 days ago
- Day 2 - Fixes & Updates89 days ago
- Player's Manual90 days ago
- Day 1 - Hot fixes: Prestige & Failure90 days ago
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