Day 2 - Fixes & Updates
Beacon's Edge » Devlog
Changes/Fixes:
- Fixes some dialogue clipping off of screen in act 2.
- Fixes issue where task progress was not pausing as intended when journal is open.
- Adds game stats tooltip to moon.
- Tweaks prestige rewards(Reduce cost of scavenge on subsequent runs)
- Removes 'Reset Progress' button on main menu.
- Updates 'Play' button on main menu to 'Continue (Prestige *Level*)' to better indicate progression
Player's Manual should be updated to reflect relevant changes.
Files
web_export_v1.0.3.zip 29 MB
5 days ago
Beacon's Edge
Story driven atmospheric crafting idler about a lightkeeper stuck on an island during a storm without power or relief.
Status | In development |
Author | mrnlk |
Genre | Survival |
Tags | 2D, Atmospheric, Creepy, Godot, Incremental, Music, Pixel Art, Singleplayer, Story Rich, Survival Horror |
More posts
- Day 7 - Hot fixes14 hours ago
- Major UI and Pace of Play Updates1 day ago
- Day 4: UI Remodel & Quality of life changes3 days ago
- Day 3 - Growth, fixes, and features, oh my!4 days ago
- Day 2 - Hot Fix: Failure works as intended again5 days ago
- Player's Manual - Spoilers Inside6 days ago
- Day 1 - Hot fixes: Prestige & Failure6 days ago
- Day 0 - Hot Fixes6 days ago
- Beacon's Edge is live!7 days ago
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